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| Class Summary | |
|---|---|
| AnimationCharacterMapping | |
| Animations | Module wrapping animation playing. |
| EmohawkNavigation | Facade for navigation in UT2004. |
| Emoticon | Represents bot emoticon. |
| EmoticonInfo | Used for players emoticon tracking - we have here also the time the emoticon was set. |
| Emoticons | Wraps emoticon control. |
| Inventory | Module helping us handle items in UnrealEngine2Runtime. |
| NewEmoticonEvent | Event raised each time some player has new emoticon set! |
| Places | Annotates map EmohawkVille. |
| Steering | Module wrapping steerings control - SteeringManager object. |
| Enum Summary | |
|---|---|
| AnimType | Enum holding all available animations for all characters. |
| EmoticonBubbleType | Bubbles that can be used as a background for emoticons |
| EmoticonType | Enum holding all emoticons - their Ids and english names. |
| CharacterType | Class holding all allowed character types with their Unreal classes. |
| ItemType | Enum holding all available Pogamut items in UnrealEngine2RuntimeDemo and UDK. |
| Place | Holds anotated places in the map EmohawkVille. |
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