| Class | Description |
|---|---|
| AnimationCharacterMapping | |
| Animations |
Module wrapping animation playing.
|
| EmohawkNavigation |
Facade for navigation in UT2004.
|
| Emoticon |
Represents bot emoticon.
|
| EmoticonInfo |
Used for players emoticon tracking - we have here also the time the emoticon was set.
|
| Emoticons |
Wraps emoticon control.
|
| Inventory |
Module helping us handle items in UnrealEngine2Runtime.
|
| NewEmoticonEvent |
Event raised each time some player has new emoticon set! Also emoticon resets
(e.g.
|
| Places |
Annotates map EmohawkVille.
|
| Steering |
Module wrapping steerings control - SteeringManager object.
|
| Enum | Description |
|---|---|
| AnimType |
Enum holding all available animations for all characters.
|
| CharacterType |
Class holding all allowed character types with their Unreal classes.
|
| EmoticonBubbleType |
Bubbles that can be used as a background for emoticons
|
| EmoticonType |
Enum holding all emoticons - their Ids and english names.
|
| ItemTypeUE2 |
Enum holding all available Pogamut items in UnrealEngine2RuntimeDemo.
|
| Place |
Holds anotated places in the map EmohawkVille.
|
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.