public class NewEmoticonEvent extends Object implements IWorldEvent, IWorldChangeEvent
| Constructor and Description |
|---|
NewEmoticonEvent(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId playerId,
Emoticon emoticon,
long simTime)
Default constructor.
|
| Modifier and Type | Method and Description |
|---|---|
Emoticon |
getEmoticon()
Actual new emoticon.
|
cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId |
getPlayerId()
Id of the player that owns the emoticon.
|
long |
getSimTime() |
public NewEmoticonEvent(cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId playerId,
Emoticon emoticon,
long simTime)
playerId - emoticon - simTime - public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventpublic cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getPlayerId()
public Emoticon getEmoticon()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.