|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use ItemType.Group | |
|---|---|
| cz.cuni.amis.pogamut.udk.agent.module.sensomotoric | |
| cz.cuni.amis.pogamut.udk.agent.module.sensor | Utility classes concerning some aspects of the gameplay (mainly for UT). |
| cz.cuni.amis.pogamut.udk.communication.messages | Java wrappers for the message objects send by the GameBotsUDK. |
| Uses of ItemType.Group in cz.cuni.amis.pogamut.udk.agent.module.sensomotoric |
|---|
| Methods in cz.cuni.amis.pogamut.udk.agent.module.sensomotoric that return ItemType.Group | |
|---|---|
ItemType.Group |
Weapon.getGroup()
Returns group of the weapon. |
| Methods in cz.cuni.amis.pogamut.udk.agent.module.sensomotoric with parameters of type ItemType.Group | |
|---|---|
boolean |
Weaponry.hasWeapon(ItemType.Group weaponGroup)
Tells, whether a weapon from the specific group is in the agent's inventory. |
boolean |
Weaponry.isLoaded(ItemType.Group weaponGroup)
Tells, whether a weapon from a specific group is in the agent's inventory && is loaded (has at least 1 primary or secondary ammo). |
| Uses of ItemType.Group in cz.cuni.amis.pogamut.udk.agent.module.sensor |
|---|
| Methods in cz.cuni.amis.pogamut.udk.agent.module.sensor with parameters of type ItemType.Group | |
|---|---|
Map<UnrealId,Item> |
Items.getAllItems(ItemType.Group group)
Retrieves map of all items belonging to a specific 'group' of items, which includes all known pickups. |
Map<UnrealId,Item> |
AdvancedItems.getAllItems(ItemType.Group group,
double usefulness)
Retrieves map of all items of specific group (both known and thrown). |
Map<UnrealId,Item> |
Items.getKnownPickups(ItemType.Group group)
Retrieves map of all known pickups belonging to a specific 'group' of items, which includes all known pickups. |
Map<UnrealId,Item> |
AdvancedItems.getKnownPickups(ItemType.Group group,
double usefulness)
Retrieves map of all item pickup points of items of a specific group. |
Map<UnrealId,Item> |
Items.getReachableItems(ItemType.Group group)
Retrieves map of reachable items belonging to a specific 'group' of items, which includes all known pickups. |
Map<UnrealId,Item> |
AdvancedItems.getReachableItems(ItemType.Group group,
double usefulness)
Retrieves map of all reachable items of a specific group. |
Map<UnrealId,Item> |
Items.getSpawnedItems(ItemType.Group group)
Uses Items.isPickupSpawned(Item) to return all items belonging to a specific 'group' that are believed to
be currently spawned. |
Map<UnrealId,Item> |
AdvancedItems.getSpawnedItems(ItemType.Group group,
double usefulness)
Returns a filtered list of items of a specific group that are guessed to be currently spawned in the map. |
Map<UnrealId,Item> |
Items.getVisibleItems(ItemType.Group group)
Retrieves map of visible items belonging to a specific 'group' of items, which includes all known pickups. |
Map<UnrealId,Item> |
AdvancedItems.getVisibleItems(ItemType.Group group,
double usefulness)
Retrieves map of all visible items of specific group. |
| Uses of ItemType.Group in cz.cuni.amis.pogamut.udk.communication.messages |
|---|
| Fields in cz.cuni.amis.pogamut.udk.communication.messages with type parameters of type ItemType.Group | |
|---|---|
static cz.cuni.amis.utils.maps.HashMapSet<ItemType.Group,ItemType> |
ItemType.GROUPS
Contains item types that belongs to their groups. |
| Methods in cz.cuni.amis.pogamut.udk.communication.messages that return ItemType.Group | |
|---|---|
ItemType.Group |
ItemType.getGroup()
Retreives group of the item type. |
static ItemType.Group |
ItemType.Group.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static ItemType.Group[] |
ItemType.Group.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
| Methods in cz.cuni.amis.pogamut.udk.communication.messages with parameters of type ItemType.Group | |
|---|---|
static ItemType |
ItemType.MakePrototype(ItemType.Category category,
ItemType.Group group,
String[] utNames)
Proto-constructor. |
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||