public interface IUDKServer extends IUnrealServer<IUDKBot>
| Modifier and Type | Method and Description |
|---|---|
void |
connectNativeBot(String botName,
String botType)
Connects a UT native bot to the current map.
|
Collection<MapList> |
getAvailableMaps() |
cz.cuni.amis.utils.flag.Flag<Double> |
getGameSpeedFlag()
The flag raises events even when the game speed was changed by another
UTServer instance or directly in game.
|
UDKMap |
getMap()
Get current map from the server
|
String |
getMapName() |
List<Mutator> |
getMutators()
Reeturns list of all mutators available on the server.
|
cz.cuni.amis.utils.collections.ObservableCollection<? extends NativeUDKBotAdapter> |
getNativeAgents()
Returns list of all non pogamut players connected to the game server.
|
cz.cuni.amis.utils.collections.ObservableCollection<Player> |
getPlayers()
Returns list of all players connected to the game server.
|
void |
setAddress(String host,
int port)
Sets the address of the server to different location - does not automatically reconnect,
use
IAgent.stop() and IAgent.start(). |
Future<Boolean> |
setGameMap(String map)
Method that initiates map-change.
|
getWorldAddressgetAgentsgetActgetWorldViewgetComponentId, getIntrospection, getLogger, getName, getState, kill, pause, resume, start, startPaused, stopgetEventBusvoid setAddress(String host, int port)
IAgent.stop() and IAgent.start().setAddress in interface IUnrealServer<IUDKBot>address - Collection<MapList> getAvailableMaps()
getAvailableMaps in interface IUnrealServer<IUDKBot>cz.cuni.amis.utils.flag.Flag<Double> getGameSpeedFlag()
getGameSpeedFlag in interface IUnrealServer<IUDKBot>String getMapName()
getMapName in interface IUnrealServer<IUDKBot>Future<Boolean> setGameMap(String map) throws MapChangeException
Note that the object must restart itself in order to reconnect to the new server.
setGameMap in interface IUnrealServer<IUDKBot>map - MapChangeExceptioncz.cuni.amis.utils.collections.ObservableCollection<Player> getPlayers()
getPlayers in interface IUnrealServer<IUDKBot>cz.cuni.amis.utils.collections.ObservableCollection<? extends NativeUDKBotAdapter> getNativeAgents()
getNativeAgents in interface IUnrealServer<IUDKBot>List<Mutator> getMutators()
getMutators in interface IUnrealServer<IUDKBot>void connectNativeBot(String botName, String botType)
connectNativeBot in interface IUnrealServer<IUDKBot>botName - UDKMap getMap()
getMap in interface IUnrealServer<IUDKBot>Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.