public class PlayerScore extends GBEvent implements IWorldEvent, IWorldChangeEvent
| Modifier and Type | Field and Description |
|---|---|
protected int |
Deaths
Number of players deaths.
|
protected UnrealId |
Id
Unique Id of the player.
|
protected double |
lastSeenTime
When was the last time we've received info about this
object.
|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests.
|
protected int |
Score
Number of player frags (how many times the player killed
other players) or number of victory points (player frags +
some special measurement that can differ from game type to
game type).
|
| Constructor and Description |
|---|
PlayerScore()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
|
PlayerScore(double lastSeenTime,
UnrealId Id,
int Score,
int Deaths)
Creates new instance of command PlayerScore.
|
PlayerScore(PlayerScore original)
Cloning constructor.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getDeaths()
Number of players deaths.
|
UnrealId |
getId()
Unique Id of the player.
|
double |
getLastSeenTime()
When was the last time we've received info about this
object.
|
int |
getScore()
Number of player frags (how many times the player killed
other players) or number of victory points (player frags +
some special measurement that can differ from game type to
game type).
|
long |
getSimTime() |
String |
toHtmlString() |
String |
toString() |
getWorldEventtoJsonLiteralpublic static final String PROTOTYPE
protected double lastSeenTime
protected UnrealId Id
protected int Score
protected int Deaths
public PlayerScore(double lastSeenTime,
UnrealId Id,
int Score,
int Deaths)
lastSeenTime - When was the last time we've received info about this
object.Id - Unique Id of the player.Score - Number of player frags (how many times the player killed
other players) or number of victory points (player frags +
some special measurement that can differ from game type to
game type).Deaths - Number of players deaths.public PlayerScore(PlayerScore original)
public PlayerScore()
public double getLastSeenTime()
public UnrealId getId()
public int getScore()
public int getDeaths()
public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in class GBEventpublic String toString()
toString in class InfoMessagepublic String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.