public class GlobalChat extends GBEvent implements IWorldEvent, IWorldChangeEvent
| Modifier and Type | Field and Description |
|---|---|
protected UnrealId |
Id
Unique UnrealId of the sender.
|
protected String |
Name
Human readable name of the sender.
|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests.
|
protected String |
Text
A human readable message sent by another player in the game
on the global channel.
|
| Constructor and Description |
|---|
GlobalChat()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
|
GlobalChat(GlobalChat original)
Cloning constructor.
|
GlobalChat(UnrealId Id,
String Name,
String Text)
Creates new instance of command GlobalChat.
|
| Modifier and Type | Method and Description |
|---|---|
UnrealId |
getId()
Unique UnrealId of the sender.
|
String |
getName()
Human readable name of the sender.
|
long |
getSimTime() |
String |
getText()
A human readable message sent by another player in the game
on the global channel.
|
String |
toHtmlString() |
String |
toString() |
getWorldEventtoJsonLiteralpublic static final String PROTOTYPE
protected UnrealId Id
protected String Name
protected String Text
public GlobalChat(UnrealId Id, String Name, String Text)
Id - Unique UnrealId of the sender.Name - Human readable name of the sender.Text - A human readable message sent by another player in the game
on the global channel.public GlobalChat(GlobalChat original)
public GlobalChat()
public UnrealId getId()
public String getName()
public String getText()
public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in class GBEventpublic String toString()
toString in class InfoMessagepublic String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.