| Package | Description |
|---|---|
| cz.cuni.amis.pogamut.udk.communication.messages.gbcommands |
| Modifier and Type | Method and Description |
|---|---|
AddRay |
AddRay.setDirection(javax.vecmath.Vector3d Direction)
Vector direction of the ray (it will be relative - added to
the vector, where the bot is looking, also takes into
account angle of the floor the bot is standing on).
|
AddRay |
AddRay.setFastTrace(boolean FastTrace)
True if we want to use FastTrace function instead of Trace
function (a bit faster but less information provided - just
information if we hit something or not).
|
AddRay |
AddRay.setFloorCorrection(boolean FloorCorrection)
If we should correct ray directions accoring floor normal.
|
AddRay |
AddRay.setId(String Id)
User set Id of the ray, so the ray can be identified.
|
AddRay |
AddRay.setLength(int Length)
Specifies the length of the ray (in UT units).
|
AddRay |
AddRay.setTraceActors(boolean TraceActors)
If we want to trace also actors – bots, monsters, players,
items.
|
| Constructor and Description |
|---|
AddRay(AddRay original)
Cloning constructor.
|
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.